Known Bugs:
- Changing the Display depth (thousands to millions, or millions to thousands) while the emulator is running will cause the program to crash. This is due to a limitation with libSDL, and may be fixed in the future.
- Directories used for storing media and emulator files must not have non 7-bit ASCII characters in their filenames. The emulator core uses standard UNIX file handling routines, and does not handle international characters.
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